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pm:prj2026:bianca.popa1106:mihnea_andrei.cazan [2026/05/10 00:09] mihnea_andrei.cazan [Hardware Design] |
pm:prj2026:bianca.popa1106:mihnea_andrei.cazan [2026/05/10 00:10] (current) mihnea_andrei.cazan [Descriere generală] |
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| * **The idea** originated from the desire to recreate the experience of 80s/90s arcade games on a minimal hardware platform, demonstrating how limited memory resources (32KB Flash, 2KB RAM) can provide a complete interactive experience. | * **The idea** originated from the desire to recreate the experience of 80s/90s arcade games on a minimal hardware platform, demonstrating how limited memory resources (32KB Flash, 2KB RAM) can provide a complete interactive experience. | ||
| * **This project is highly useful** from an educational standpoint, as it deepens the understanding of fundamental concepts (I2C communication protocols, ADCs, Timers, PWM, and Hardware Interrupts), while also resulting in a functional and entertaining gadget. | * **This project is highly useful** from an educational standpoint, as it deepens the understanding of fundamental concepts (I2C communication protocols, ADCs, Timers, PWM, and Hardware Interrupts), while also resulting in a functional and entertaining gadget. | ||
| - | ===== Descriere generală ===== | + | ===== General Description ===== |
| The console is structured into three main blocks: input, processing, and output. | The console is structured into three main blocks: input, processing, and output. | ||