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pm:prj2022:agmocanu:simon_says_game [2022/05/27 22:02] dana_georgiana.toma |
pm:prj2022:agmocanu:simon_says_game [2022/06/01 18:46] (current) dana_georgiana.toma |
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- | ====== Simon Says Game ====== | + | ====== Simon Game ====== |
by Toma Dana Georgiana 1221B | by Toma Dana Georgiana 1221B | ||
===== Introducere ===== | ===== Introducere ===== | ||
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A random sequence is established as the game begins. The LEDs are flashed in the order prescribed by the sequence at each level, and the player input is compared to the sequence. The level increases if the order is accurate; otherwise, the level is repeated. The current level is displayed on the 7-segment display. The LEDs are accompanied by a buzzer that plays distinct noises for each of them, as well as a winning and a losing sound. Each level increases the challenge by increasing the pace of the flashing LEDs and the number of LEDs that light up. | A random sequence is established as the game begins. The LEDs are flashed in the order prescribed by the sequence at each level, and the player input is compared to the sequence. The level increases if the order is accurate; otherwise, the level is repeated. The current level is displayed on the 7-segment display. The LEDs are accompanied by a buzzer that plays distinct noises for each of them, as well as a winning and a losing sound. Each level increases the challenge by increasing the pace of the flashing LEDs and the number of LEDs that light up. | ||
- | The finished code can be found in the downloads section. | + | The finished code can be found in the download section. |