Differences

This shows you the differences between two versions of the page.

Link to this comparison view

pm:prj2021:amocanu:pong_game [2021/06/01 18:07]
stefania.gherasie [Rezultate Obţinute]
pm:prj2021:amocanu:pong_game [2021/06/01 18:50] (current)
stefania.gherasie [Rezultate Obţinute]
Line 41: Line 41:
   * Se foloseste un adaptor I2C montat pe ecranul LCD pentru a reduce numarul de fire la 4 (SDA, SCL, GND, VCC). SDA si SCL se conecteaza la pinii analogici corespunzatori celor 2 intrari.   * Se foloseste un adaptor I2C montat pe ecranul LCD pentru a reduce numarul de fire la 4 (SDA, SCL, GND, VCC). SDA si SCL se conecteaza la pinii analogici corespunzatori celor 2 intrari.
   * Cele 2 Joystick-uri pe 2 axe sunt conectate cu VRx si VRy la pini analogici, iar SW la pinii digitali 4/2.   * Cele 2 Joystick-uri pe 2 axe sunt conectate cu VRx si VRy la pini analogici, iar SW la pinii digitali 4/2.
-<​note>​ +{{ :​pm:​prj2021:​amocanu:​sg_schemapm.png?​direct&​500 |https://​drive.google.com/​file/​d/​1Bn9C4pVuZasxBsulHTZunqX2TxsEKBfq/​view?​usp=sharing}}
-Schema design-ului fizic se poate gasi [[https://​drive.google.com/​file/​d/​1Bn9C4pVuZasxBsulHTZunqX2TxsEKBfq/​view?​usp=sharing ​| aici]]. +
-</​note>​+
  
 ===== Software Design ===== ===== Software Design =====
Line 54: Line 52:
 S-au folosit bibliotecile:​ ''​Wire.h'',​ ''​LiquidCrystal_I2C.h''​. S-au folosit bibliotecile:​ ''​Wire.h'',​ ''​LiquidCrystal_I2C.h''​.
 ===== Rezultate Obţinute ===== ===== Rezultate Obţinute =====
-{{ :​pm:​prj2021:​amocanu:​sg_rezultat1.jpg?​direct&​400 |}} +{{ :​pm:​prj2021:​amocanu:​rezultatproiect.jpg?​direct&​600 |}}
- +
----- +
- +
-{{ :​pm:​prj2021:​amocanu:​sg_rezultat5.jpg?​direct&​400 ​|}}+
  
 <​note>​ <​note>​
Line 70: Line 64:
   - Schema electrica in Eagle: {{:​pm:​prj2021:​amocanu:​sg_schematiceagle.zip| SchemaElectrica.zip}}   - Schema electrica in Eagle: {{:​pm:​prj2021:​amocanu:​sg_schematiceagle.zip| SchemaElectrica.zip}}
   - Schema design-ului hardware in Fritzing: {{:​pm:​prj2021:​amocanu:​sg_schemafritzing.zip|SchemaHardware.zip}}   - Schema design-ului hardware in Fritzing: {{:​pm:​prj2021:​amocanu:​sg_schemafritzing.zip|SchemaHardware.zip}}
 +
  
 ===== Bibliografie/​Resurse ===== ===== Bibliografie/​Resurse =====
-<​note>​ +
-Link direct: [[pm:​prj2021:​amocanu:​pong_game|]] \\ +
-Documentatie in format PDF: [[https://​ocw.cs.pub.ro/​courses/​pm/​prj2021/​amocanu/​pong_game?​do=export_pdf| Documentatie PDF]] +
-</​note>​+
   * [[https://​maxpromer.github.io/​LCD-Character-Creator/​ ]]   * [[https://​maxpromer.github.io/​LCD-Character-Creator/​ ]]
   * [[https://​www.makerguides.com/​character-i2c-lcd-arduino-tutorial/​]]   * [[https://​www.makerguides.com/​character-i2c-lcd-arduino-tutorial/​]]
Line 83: Line 75:
   * [[https://​www.circuitbasics.com/​how-to-set-up-an-lcd-display-on-an-arduino/​ ]]   * [[https://​www.circuitbasics.com/​how-to-set-up-an-lcd-display-on-an-arduino/​ ]]
   * [[https://​www.diymodules.org/​eagle-show-object?​type=dm&​file=diy-modules.lbr&​device=LCD-I2C-CONVERTER]]   * [[https://​www.diymodules.org/​eagle-show-object?​type=dm&​file=diy-modules.lbr&​device=LCD-I2C-CONVERTER]]
 +
 +<​note>​
 +Link direct: [[pm:​prj2021:​amocanu:​pong_game|]] \\
 +Documentatie in format PDF: [[https://​ocw.cs.pub.ro/​courses/​pm/​prj2021/​amocanu/​pong_game?​do=export_pdf| Documentatie PDF]]
 +</​note>​
  
pm/prj2021/amocanu/pong_game.1622560072.txt.gz · Last modified: 2021/06/01 18:07 by stefania.gherasie
CC Attribution-Share Alike 3.0 Unported
www.chimeric.de Valid CSS Driven by DokuWiki do yourself a favour and use a real browser - get firefox!! Recent changes RSS feed Valid XHTML 1.0