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Programarea jocurilor video
Punctaj
Laboratoare / Curs practic
12 - 14 (laborator)
14 - 16 (laborator)
16 - 18 (laborator)
18 - 20 (curs)
20 - 22 (laborator)
Idei prezentari (~15min)
UX prototyping for games
Multiplayer solutions for games
New input devices and immersive movement systems (HMD, suits, gloves, glasses etc)
AR technologies for games
Asset management and distribution in games
Machine Learning in video games (eg. used for bots, animations etc.)
Security in games. Cheating problems and solutions
Procedural generation (terrain, vegetation, characters, items, quests, whole environments etc)
Real-Time Multi-Agent Navigation / Real-Time Crowd
Mobile/Web game development particularities, limits
Gamification or games in education
Games in e-Health
Inscrire echipa prezentare:
Resurse