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Introduction (Unity Basics)

Tasks:

- create an environment: terrain, imported and textured objects (e.g. trees, cars, etc.)

- object controlled by keyboard

- objects with collision

- scripting: an object that rotates permanently

- a pickup script (at collision, the object will disappear, and will increase a score displayed on the GUI).

- main menu (start game)

pjv/laboratoare/en/01.1571228021.txt.gz ยท Last modified: 2019/10/16 15:13 by alexandru.gradinaru
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