This is an old revision of the document!
Programarea jocurilor video
Punctaj
laborator - 6p
prezentare curs - 2p
colocviu - 2p
Laboratoare / Curs practic
Idei prezentari
UX prototyping for games
Fluid simulation methods
Multiplayer solutions for games
AR technologies for games
Asset management and distribution in games
Machine Learning in video games (eg. used for bots, animations etc.)
Security in games. Cheating problems and solutions
Real-Time Multi-Agent Navigation / Real-Time Crowd
Mobile/Web games development particularities,limits
Illumination techniques and optimization
Procedural generation (terrain, vegetation, characters, items, quests, whole environments etc)
Input/Output devices and implementation particularities (mouse, keyboard, controller, vr headset, vr controller, ar etc)
Game type development particularities (eg. rpg, mmo, rts, tbs, moba etc.)
Scene management. Rendering optimization.
Mathematics in Video Games
Physics in Video Games
Resurse