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pjv [2019/10/02 07:08] alexandru.gradinaru [Idei prezentari] |
pjv [2025/10/07 19:02] (current) alexandru.gradinaru [Punctaj IPJV] |
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| ====== Contact ====== | ====== Contact ====== | ||
| - | * [[alex.gradinaru@cs.pub.ro | Alexandru Gradinaru]] | + | * [[alexandru.gradinaru@upb.ro | Alexandru Gradinaru]] |
| + | * [[maria_anca.balutoiu@upb.ro | Anca Balutoiu]] | ||
| + | * [[andrei.lapusteanu@upb.ro | Andrei Lapusteanu]] | ||
| + | * [[florin.lipianu@stud.acs.upb.ro | Florin-Ovidiu Lipianu]] | ||
| + | * [[ana_maria.vaduva98@stud.acs.upb.ro | Ana-Maria VĂDUVA]] | ||
| - | ====== Punctaj ====== | + | ====== Punctaj IPJV ====== |
| - | * laborator - 6p | + | * curs: vineri 08-10, PR704/online |
| - | * prezentare curs - 2p | + | * laborator (6p): orar Lu 18-20 (PR704), Mi 18-20 (PR704), Vi 10-12 (PR704), Vi 12-14 (PR704) |
| - | * colocviu - 2p | + | * L1-6: Deadline prezentare: 5 dec 2025 |
| + | * L7-12: Deadline prezentare: 23 ian 2026 | ||
| + | * 1 tema (3p bonus) Deadline prezentare: 23 ian 2026 | ||
| + | * examen oral/practic (4p) in sesiune | ||
| - | ====== Laboratoare / Curs practic ====== | ||
| - | Miercuri, in sala EG204 | + | ====== Punctaj PAJV ====== |
| - | * 16 - 18 | + | * curs: marti 8-10, EC102/online |
| - | * 18 - 20 | + | * prezentare la curs (1p bonus) |
| - | * 20 - 22 | + | * laborator (6p): orar Lu 20-22 (PR704), Mi 16-18 (EG204), Mi 18-20 (EG204) |
| + | * L1-3: Deadline prezentare: 5 dec 2025 | ||
| + | * L4-6: Deadline prezentare: 23 ian 2026 | ||
| + | * proiect de echipa (3p bonus) | ||
| + | * examen oral/practic (4p) in sesiune | ||
| + | |||
| - | ====== Idei prezentari ====== | + | |
| + | |||
| + | ====== Resurse ====== | ||
| + | {{indexmenu>:xx:res}} | ||
| + | |||
| + | |||
| + | |||
| + | <hidden> | ||
| + | ====== Idei prezentari (~15min) ====== | ||
| + | |||
| + | * UX prototyping for games | ||
| + | * Multiplayer solutions for games | ||
| + | * New input devices and immersive movement systems (HMD, suits, gloves, glasses etc) | ||
| + | * AR technologies for games | ||
| + | * Asset management and distribution in games | ||
| + | * Machine Learning in video games (eg. used for bots, animations etc.) | ||
| + | * Security in games. Cheating problems and solutions | ||
| + | * Procedural generation (terrain, vegetation, characters, items, quests, whole environments etc) | ||
| + | * Real-Time Multi-Agent Navigation / Real-Time Crowd | ||
| + | * Mobile/Web game development particularities, limits | ||
| + | * Gamification or games in education | ||
| + | * Games in e-Health | ||
| + | |||
| + | <hidden> | ||
| * UX prototyping for games | * UX prototyping for games | ||
| * Fluid simulation methods | * Fluid simulation methods | ||
| Line 24: | Line 58: | ||
| * AR technologies for games | * AR technologies for games | ||
| * Asset management and distribution in games | * Asset management and distribution in games | ||
| - | * Machine Learning in video games | + | * Machine Learning in video games (eg. used for bots, animations etc.) |
| * Security in games. Cheating problems and solutions | * Security in games. Cheating problems and solutions | ||
| * Real-Time Multi-Agent Navigation / Real-Time Crowd | * Real-Time Multi-Agent Navigation / Real-Time Crowd | ||
| Line 32: | Line 66: | ||
| * Input/Output devices and implementation particularities (mouse, keyboard, controller, vr headset, vr controller, ar etc) | * Input/Output devices and implementation particularities (mouse, keyboard, controller, vr headset, vr controller, ar etc) | ||
| * Game type development particularities (eg. rpg, mmo, rts, tbs, moba etc.) | * Game type development particularities (eg. rpg, mmo, rts, tbs, moba etc.) | ||
| + | * Scene management. Rendering optimization. | ||
| + | * Mathematics in Video Games | ||
| + | * Physics in Video Games | ||
| - | ====== Resurse ====== | + | Inscrire echipa prezentare: |
| - | {{indexmenu>:xx:res}} | + | * [[https://forms.gle/YUkavBv397bTAm3D6|Formular inscriere pana la data de 28 oct]] |
| + | * [[https://docs.google.com/spreadsheets/d/1v2THSAP10-0lIRSjihXK7skkd8dHfsLepHr_wmq9iuI/edit?usp=sharing|Prezentari inscrise]] | ||
| + | |||
| + | </hidden> | ||