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pjv:resurse [2018/11/14 13:19]
alexandru.gradinaru created
pjv:resurse [2019/10/02 13:47] (current)
alexandru.gradinaru
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-===== Resurse =====+===== Resurse ​utile =====
  
 ==== Assets ==== ==== Assets ====
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   * https://​assetstore.unity.com/​   * https://​assetstore.unity.com/​
   * http://​devassets.com/​   * http://​devassets.com/​
 +  * https://​sketchfab.com
 +  * https://​clara.io
 +  * https://​www.mixamo.com/​
 +
 +
 +==== I'm a Programmer ==== 
 +
 +Common Reference
 +
 +Unity Manual: http://​unity3d.com/​support/​documentation/​Manual/​index.html
 +
 +Reference Manual: http://​unity3d.com/​support/​documentation/​Components/​index.html
 +
 +Scripting Library: http://​unity3d.com/​support/​documentation/​ScriptReference/​index.html
 +
 +Resources home: http://​unity3d.com/​support/​resources/​
 +
 +Community: http://​unity3d.com/​support/​community
 +
 +Intro to Interface: http://​unity3d.com/​support/​documentation/​Manual/​Learning%20the%20Interface.html
 +
 +Prefabs: http://​unity3d.com/​support/​documentation/​Manual/​Prefabs.html
 +
 +Asset Server: http://​unity3d.com/​support/​documentation/​Components/​Asset%20Server%20Guide.html
 +
 +Managers: http://​unity3d.com/​support/​documentation/​Components/​comp-ManagerGroup.html
 +
 +Publishing Builds: http://​unity3d.com/​support/​documentation/​Manual/​Publishing%20Builds.html
 +
 +Functional Reference
 +
 +GameObjects & Components: http://​unity3d.com/​support/​documentation/​Manual/​GameObjects.html
 +
 +Rendering Paths: http://​unity3d.com/​support/​documentation/​Manual/​RenderingPaths.html
 +
 +Creating Gameplay: http://​unity3d.com/​support/​documentation/​Manual/​Creating%20Gameplay.html
 +
 +Coroutines: http://​unity3d.com/​support/​documentation/​ScriptReference/​index.Coroutines\_26\_Yield.html
 +
 +Physics: http://​unity3d.com/​support/​documentation/​Components/​comp-DynamicsGroup.html
 +
 +GUI Scripting Guide: http://​unity3d.com/​support/​documentation/​Components/​GUI%20Scripting%20Guide.html
 +
 +Networking: http://​unity3d.com/​support/​documentation/​Components/​Network%20Reference%20Guide.html
 +
 +Occlusion Culling: http://​unity3d.com/​support/​documentation/​Manual/​Occlusion%20Culling.html
 +
 +Shaders (Shaderlab Reference): http://​unity3d.com/​support/​documentation/​Components/​SL-Reference.html
 +
 +Asset processing: http://​unity3d.com/​support/​documentation/​ScriptReference/​AssetPostprocessor.html
 +
 +http://​unity3d.com/​support/​documentation/​ScriptReference/​AssetImporter.html
 +
 +Optimizing: http://​unity3d.com/​support/​documentation/​Manual/​Optimizing%20Graphics%20Performance.html
 +
 +Profiler: http://​unity3d.com/​support/​documentation/​Manual/​Profiler.html
 +
 +Debugging: http://​unity3d.com/​support/​documentation/​Manual/​Debugging.html
 +
 +Mono upgrade details: http://​unity3d.com/​support/​documentation/​Manual/​MonoUpgradeDetails.html
 +
 +Platforms: http://​unity3d.com/​support/​documentation/​Manual/​Platform%20Dependent%20Compilation.html
 +
 +API Reference
 +
 +GameObject: http://​unity3d.com/​support/​documentation/​ScriptReference/​GameObject.html
 +
 +MonoBehaviour:​ http://​unity3d.com/​support/​documentation/​ScriptReference/​MonoBehaviour.html
 +
 +Input: http://​unity3d.com/​support/​documentation/​ScriptReference/​Input.html
 +
 +Time: http://​unity3d.com/​support/​documentation/​ScriptReference/​index.Keeping\_Track\_of\_Time.html
 +
 +http://​unity3d.com/​support/​documentation/​ScriptReference/​Time.html
 +
 +Physics: http://​unity3d.com/​support/​documentation/​ScriptReference/​Physics.html
 +
 +Mathf: http://​unity3d.com/​support/​documentation/​ScriptReference/​Mathf.html
 +
 +WWW: http://​unity3d.com/​support/​documentation/​ScriptReference/​WWW.html
 +
 +Cloth: http://​unity3d.com/​support/​documentation/​ScriptReference/​Cloth.html
 +
 +Debug: http://​unity3d.com/​support/​documentation/​ScriptReference/​Debug.html
 +
 +
 +==== I'm an Artist ==== 
 +
 +
 +Common Reference
 +
 +Unity Manual: http://​unity3d.com/​support/​documentation/​Manual/​index.html
 +
 +Reference Manual: http://​unity3d.com/​support/​documentation/​Components/​index.html
 +
 +Scripting Library: http://​unity3d.com/​support/​documentation/​ScriptReference/​index.html
 +
 +Resources home: http://​unity3d.com/​support/​resources/​
 +
 +Community: http://​unity3d.com/​support/​community
 +
 +Intro to Interface: http://​unity3d.com/​support/​documentation/​Manual/​Learning%20the%20Interface.html
 +
 +Prefabs: http://​unity3d.com/​support/​documentation/​Manual/​Prefabs.html
 +
 +Asset Server: http://​unity3d.com/​support/​documentation/​Components/​Asset%20Server%20Guide.html
 +
 +Managers: http://​unity3d.com/​support/​documentation/​Components/​comp-ManagerGroup.html
 +
 +Publishing Builds: http://​unity3d.com/​support/​documentation/​Manual/​Publishing%20Builds.html
 +
 +Asset Reference
 +
 +Workflow: http://​unity3d.com/​support/​documentation/​Manual/​Asset%20Workflow.html
 +
 +Importing: http://​unity3d.com/​support/​documentation/​Manual/​Asset%20Import%20and%20Creation.html
 +
 +Mesh Importer: http://​unity3d.com/​support/​documentation/​Components/​class-Mesh.html
 +
 +Texture Importer: http://​unity3d.com/​support/​documentation/​Components/​class-Texture2D.html
 +
 +Importing from di!erent apps: http://​unity3d.com/​support/​documentation/​Manual/​HOWTO-importObject.html
 +
 +Mesh Components: http://​unity3d.com/​support/​documentation/​Components/​comp-MeshGroup.html
 +
 +GUI Skin: http://​unity3d.com/​support/​documentation/​Components/​class-GUISkin.html
 +
 +Tools Reference
 +
 +Animation View Guide: http://​unity3d.com/​support/​documentation/​Components/​AnimationEditorGuide.html
 +
 +Terrain Engine Guide: http://​unity3d.com/​support/​documentation/​Components/​script-Terrain.html
 +
 +Tree Creator Guide: http://​unity3d.com/​support/​documentation/​Components/​class-Tree.html
 +
 +Lightmapping quickstart: http://​unity3d.com/​support/​documentation/​Manual/​Lightmapping.html
 +
 +Lightmapping reference: http://​unity3d.com/​support/​documentation/​Components/​class-LightMapping.html
 +
 +Runtime Graphics Reference
 +
 +Graphics FAQ: http://​unity3d.com/​support/​documentation/​Manual/​Graphics%20how-tos.html
 +
 +Lights: http://​unity3d.com/​support/​documentation/​Manual/​Lights.html
 +
 +Particle Components: http://​unity3d.com/​support/​documentation/​Components/​comp-ParticlesGroup.html
 +
 +Image E!ects: http://​unity3d.com/​support/​documentation/​Components/​comp-ImageE!ects.html
 +
 +Shadows: http://​unity3d.com/​support/​documentation/​Manual/​Shadows.html
 +
 +Optimizing: http://​unity3d.com/​support/​documentation/​Manual/​Optimizing%20Graphics%20Performance.html
 +
 +
 +==== I'm a Designer ==== 
 +
 +Common Reference
 +
 +Unity Manual: http://​unity3d.com/​support/​documentation/​Manual/​index.html
 +
 +Reference Manual: http://​unity3d.com/​support/​documentation/​Components/​index.html
 +
 +Scripting Library: http://​unity3d.com/​support/​documentation/​ScriptReference/​index.html
 +
 +Resources home: http://​unity3d.com/​support/​resources/​
 +
 +Community: http://​unity3d.com/​support/​community
 +
 +Intro to Interface: http://​unity3d.com/​support/​documentation/​Manual/​Learning%20the%20Interface.html
 +
 +Prefabs: http://​unity3d.com/​support/​documentation/​Manual/​Prefabs.html
 +
 +Asset Server: http://​unity3d.com/​support/​documentation/​Components/​Asset%20Server%20Guide.html
 +
 +Managers: http://​unity3d.com/​support/​documentation/​Components/​comp-ManagerGroup.html
 +
 +Publishing Builds: http://​unity3d.com/​support/​documentation/​Manual/​Publishing%20Builds.html
 +
 +Functional Design Reference
 +
 +Inspector: http://​unity3d.com/​support/​documentation/​Manual/​Using%20The%20Inspector.html
 +
 +Input: http://​unity3d.com/​support/​documentation/​Manual/​Input.html
 +
 +Creating Gameplay: http://​unity3d.com/​support/​documentation/​Manual/​Creating%20Gameplay.html
 +
 +Physics: http://​unity3d.com/​support/​documentation/​Components/​comp-DynamicsGroup.html
 +
 +Colliders/​Triggers:​ http://​unity3d.com/​support/​documentation/​Components/​class-BoxCollider.html
 +
 +Particle systems: http://​unity3d.com/​support/​documentation/​Manual/​Particle%20Systems.html
 +
 +Rendering Components: http://​unity3d.com/​support/​documentation/​Components/​comp-RenderingGroup.html
 +
 +Animation View Guide: http://​unity3d.com/​support/​documentation/​Components/​AnimationEditorGuide.html
 +
 +Terrain Engine Guide: http://​unity3d.com/​support/​documentation/​Components/​script-Terrain.html
 +
 +Tree Creator Guide: http://​unity3d.com/​support/​documentation/​Components/​class-Tree.html
 +
 +Built-in Shaders: http://​unity3d.com/​support/​documentation/​Components/​Built-in%20Shader%20Guide.html
 +
 +Lightmapping quickstart: http://​unity3d.com/​support/​documentation/​Manual/​Lightmapping.html
 +
 +Lightmapping reference: http://​unity3d.com/​support/​documentation/​Components/​class-LightMapping.html
 +
 +Image E!ects: http://​unity3d.com/​support/​documentation/​Components/​comp-ImageE!ects.html
 +
 +Shadows: http://​unity3d.com/​support/​documentation/​Manual/​Shadows.html
 +
 +Occlusion Culling: http://​unity3d.com/​support/​documentation/​Manual/​Occlusion%20Culling.html
 +
 +Audio Design Reference
 +
 +Importing Assets: http://​unity3d.com/​support/​documentation/​Manual/​Importing%20Assets.html
 +
 +Audio Files: http://​unity3d.com/​support/​documentation/​Manual/​Audio%20Files.html
 +
 +Audio Components: http://​unity3d.com/​support/​documentation/​Components/​comp-AudioGroup.html
 +
 +Audio E!ects: http://​unity3d.com/​support/​documentation/​Components/​class-AudioE!ect.html
 +
 +Audio Clip Reference: http://​unity3d.com/​support/​documentation/​ScriptReference/​AudioClip.html
 +
 +Audio Source Reference: http://​unity3d.com/​support/​documentation/​ScriptReference/​AudioSource.html
 +
 +==== Publishing the Build ==== 
 +
 +Common Reference
 +
 +Unity Manual: http://​unity3d.com/​support/​documentation/​Manual/​index.html
 +
 +Reference Manual: http://​unity3d.com/​support/​documentation/​Components/​index.html
 +
 +Scripting Library: http://​unity3d.com/​support/​documentation/​ScriptReference/​index.html
 +
 +Resources home: http://​unity3d.com/​support/​resources/​
 +
 +Community: http://​unity3d.com/​support/​community
 +
 +Intro to Interface: http://​unity3d.com/​support/​documentation/​Manual/​Learning%20the%20Interface.html
 +
 +Prefabs: http://​unity3d.com/​support/​documentation/​Manual/​Prefabs.html
 +
 +Asset Server: http://​unity3d.com/​support/​documentation/​Components/​Asset%20Server%20Guide.html
 +
 +Managers: http://​unity3d.com/​support/​documentation/​Components/​comp-ManagerGroup.html
 +
 +Publishing Builds: http://​unity3d.com/​support/​documentation/​Manual/​Publishing%20Builds.html
 +
 +Multi-Platform Reference
 +
 +Player Settings: http://​unity3d.com/​support/​documentation/​Components/​class-PlayerSettings.html
 +
 +Webplayer Reference
 +
 +Deployment: http://​unity3d.com/​support/​documentation/​Manual/​Web%20Player%20Deployment.html
 +
 +Webplayer Streaming: http://​unity3d.com/​support/​documentation/​Manual/​Web%20Player%20Streaming.html
 +
 +Asset Bundles: http://​unity3d.com/​support/​documentation/​ScriptReference/​AssetBundle.html
 +
 +WWW class: http://​unity3d.com/​support/​documentation/​ScriptReference/​WWW.html
 +
 +Webplayer Security: http://​unity3d.com/​support/​documentation/​Manual/​Security%20Sandbox.html
 +
 +Mobile Reference
 +
 +Android Getting Started: http://​unity3d.com/​support/​documentation/​Manual/​android-GettingStarted.html
 +
 +iOS getting started: http://​unity3d.com/​support/​documentation/​Manual/​iphone-GettingStarted.html
 +
 +Optimizing Graphics performance:​ http://​unity3d.com/​support/​documentation/​Manual/​Optimizing%20Graphics
 +
 +%20Performance.html#​iPhoneOptimizingGraphicsPerformance
 +
 +Using iOS internal profiler: http://​unity3d.com/​support/​documentation/​Manual/​iphone-InternalProfiler.html
 +
 +Splash Screen: http://​unity3d.com/​support/​documentation/​Manual/​MobileCustomizeSplashScreen.html
pjv/resurse.1542194387.txt.gz ยท Last modified: 2018/11/14 13:19 by alexandru.gradinaru
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