Differences

This shows you the differences between two versions of the page.

Link to this comparison view

egc:teme:2017:01 [2017/12/11 17:28]
ovidiu.dinu [Observatii]
egc:teme:2017:01 [2019/10/22 06:31] (current)
alexandru.gradinaru
Line 31: Line 31:
 Ciocnirea sau atingerea a doua obiecte se defineste prin termenul de coliziune. Determinarea coliziunii poate fi simplificata prin aproximarea caracterului cu un cerc. Ciocnirea sau atingerea a doua obiecte se defineste prin termenul de coliziune. Determinarea coliziunii poate fi simplificata prin aproximarea caracterului cu un cerc.
  
-<note tip>Mai multe informatii despre ​metode de coliziune+<note tip>Mai multe informatii despre ​ce reprezinta coliziunea si cum se poate implementa
-  * https://​developer.mozilla.org/​en-US/​docs/​Games/​Techniques/​2D_collision_detection +  * [[https://​developer.mozilla.org/​en-US/​docs/​Games/​Techniques/​2D_collision_detection]] 
-  * https://developer.mozilla.org/en-US/docs/Games/Techniques/​3D_collision_detection +  * [[https://learnopengl.com/In-Practice/2D-Game/Collisions/Collision-detection]] 
-  * https://studiofreya.com/3d-math-and-physics/​collision-theory/​ +  * [[https://www.youtube.com/watch?​v=aTbw71EpamY]] 
-  * Google search ​:)+  * [[https://​developer.mozilla.org/​en-US/​docs/​Games/​Techniques/​3D_collision_detection]]
 </​note>​ </​note>​
  
egc/teme/2017/01.1513006124.txt.gz · Last modified: 2017/12/11 17:28 by ovidiu.dinu
CC Attribution-Share Alike 3.0 Unported
www.chimeric.de Valid CSS Driven by DokuWiki do yourself a favour and use a real browser - get firefox!! Recent changes RSS feed Valid XHTML 1.0