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Laboratorul 1

Jucăm

Wireless Explorer doar câteva nivele LOL.

Introducere în ns2

Citim tutoriale și rulăm exemple. Text de J. Chung și M. Claypool reprodus de pe NS by example

Purpose

NS (version 2) is an object-oriented, discrete event driven network simulator developed at UC Berkely written in C++ and OTcl. NS is primarily useful for simulating local and wide area networks. Although NS is fairly easy to use once you get to know the simulator, it is quite difficult for a first time user, because there are few user-friendly manuals. Even though there is a lot of documentation written by the developers which has in depth explanation of the simulator, it is written with the depth of a skilled NS user. The purpose of this project is to give a new user some basic idea of how the simultor works, how to setup simulation networks, where to look for further information about network components in simulator codes, how to create new network components, etc., mainly by giving simple examples and brief explanations based on our experiences. Although all the usage of the simulator or possible network simulation setups may not be covered in this project, the project should help a new user to get started quickly.

OTcl: The User Language

As mentioned in the overview section, NS is basically an OTcl interpreter with network simulation object libraries. It is very useful to know how to program in OTcl to use NS. This section shows an example Tcl and OTcl script, from which one can get the basic idea of programming in OTcl. These examples are from the 5th VINT/NS Simulation Tutorial/Workshop. This section and the sections after assumes that the reader installed NS, and is familiar with C and C++.

Example 1 is a general Tcl script that shows how to create a procedure and call it, how to assign values to variables, and how to make a loop. Knowing that OTcl is Object-orieneted extension of Tcl, it is obvious that all Tcl commands work on OTcl - the relationship between Tcl and Otcl is just same as C and C++. To run this script you should download ex-tcl.tcl, and type “ns ex-tcl.tcl” at your shell prompt - the command “ns” starts the NS (an OTcl interpreter). You will also get the same results if you type “tcl ex-tcl.tcl”, if tcl8.0 is installed in your machine.

ex-tcl.tcl
# Writing a procedure called "test"
proc test {} {
    set a 43
    set b 27
    set c [expr $a + $b]
    set d [expr [expr $a - $b] * $c]
    for {set k 0} {$k < 10} {incr k} {
	if {$k < 5} {
	    puts "k < 5, pow = [expr pow($d, $k)]"
	} else {
	    puts "k >= 5, mod = [expr $d % $k]"
	}
    }
}
 
# Calling the "test" procedure created above
test

In Tcl, the keyword proc is used to define a procedure, followed by an procedure name and arguments in curly brackets. The keyword set is used to assign a value to a variable. [expr …] is to make the interpreter calculate the value of expression within the bracket after the keyword. One thing to note is that to get the value assigned to a variable, $ is used with the variable name. The keyword puts prints out the following string within double quotation marks. The following shows the result of Example 1.
<code>
k < 5, pow = 1.0
k < 5, pow = 1120.0
k < 5, pow = 1254400.0
k < 5, pow = 1404928000.0
k < 5, pow = 1573519360000.0
k >= 5, mod = 0
k >= 5, mod = 4
k >= 5, mod = 0
k >= 5, mod = 0
k >= 5, mod = 4
</code>

== Simple Simulation Example ==

This section shows a simple NS simulation script and explains what each line does. Example 3 is an OTcl script that creates the simple network configuration and runs the simulation scenario in the figure below. To run this simulation, download "ns-simple.tcl" and type "ns ns-simple.tcl" at your shell prompt.
{{ :isrm:laboratoare:01:lab1_ns_simple.gif?nolink|}}

A Simple Network Topology and Simulation Scenario

This network consists of 4 nodes (n0, n1, n2, n3) as shown in above figure. The duplex links between n0 and n2, and n1 and n2 have 2 Mbps of bandwidth and 10 ms of delay. The duplex link between n2 and n3 has 1.7 Mbps of bandwidth and 20 ms of delay. Each node uses a DropTail queue, of which the maximum size is 10. A "tcp" agent is attached to n0, and a connection is established to a tcp "sink" agent attached to n3. As default, the maximum size of a packet that a "tcp" agent can generate is 1KByte. A tcp "sink" agent generates and sends ACK packets to the sender (tcp agent) and frees the received packets. A "udp" agent that is attached to n1 is connected to a "null" agent attached to n3. A "null" agent just frees the packets received. A "ftp" and a "cbr" traffic generator are attached to "tcp" and "udp" agents respectively, and the "cbr" is configured to generate 1 KByte packets at the rate of 1 Mbps. The "cbr" is set to start at 0.1 sec and stop at 4.5 sec, and "ftp" is set to start at 1.0 sec and stop at 4.0 sec.

<file tcl ns-simple.tcl>
#Create a simulator object
set ns [new Simulator]

#Define different colors for data flows (for NAM)
$ns color 1 Blue $ns color 2 Red

#Create four nodes
set n0 [$ns node] set n1 [$ns node]
set n2 [$ns node] set n3 [$ns node]

#Create links between the nodes
$ns duplex-link $n0 $n2 2Mb 10ms DropTail $ns duplex-link $n1 $n2 2Mb 10ms DropTail
$ns duplex-link $n2 $n3 1.7Mb 20ms DropTail

#Set Queue Size of link (n2-n3) to 5 $ns queue-limit $n2 $n3 5

#Give node position (for NAM)
$ns duplex-link-op $n0 $n2 orient right-down $ns duplex-link-op $n1 $n2 orient right-up
$ns duplex-link-op $n2 $n3 orient right

#Monitor the queue for link n2-n3 (for NAM) $ns duplex-link-op $n2 $n3 queuePos 0.5

#Setup a TCP connection
set tcp [new Agent/TCP]
$tcp set class_ 2 $ns attach-agent $n0 $tcp
set sinkt [new Agent/TCPSink]
$ns attach-agent $n3 $sinkt $ns connect $tcp $sinkt
$tcp set fid_ 1

#Setup a FTP over TCP connection set ftp [new Application/FTP] $ftp attach-agent $tcp $ftp set type_ FTP

#Setup a UDP connection
set udp [new Agent/UDP]
$ns attach-agent $n1 $udp set usink [new Agent/LossMonitor] $ns attach-agent $n3 $usink
$ns connect $udp $usink $udp set fid_ 2

#Setup a CBR over UDP connection
set cbr [new Application/Traffic/CBR]
$cbr attach-agent $udp
$cbr set type_ CBR $cbr set packet_size_ 1000
$cbr set rate_ 1mb $cbr set random_ false

#Open the NAM trace file
set nf [open out.nam w]
$ns namtrace-all $nf

#Define a 'finish' procedure
proc finish {} {
    global ns nf fout
    $ns flush-trace

  #Close the NAM trace file
  close $nf
  #Execute NAM on the trace file
  exec nam out.nam &
  exit 0

}

#Schedule events for the CBR and FTP agents $ns at 0.1 "$cbr start” $ns at 1.0 "$ftp start” $ns at 14.0 "$ftp stop” $ns at 14.5 "$cbr stop”

#Call the finish procedure after 15 seconds of simulation time $ns at 15.0 "finish"

#Print CBR packet size and interval
puts "CBR packet size = [$cbr set packet_size_]” puts “CBR interval = [$cbr set interval_]"

#Run the simulation
$ns run </file>

The following is the explanation of the script above. In general, an NS script starts with making a Simulator object instance.

  • set ns [new Simulator] generates an NS simulator object instance, and assigns it to variable ns (italics is used for variables and values in this section). What this line does is the following:
  • Initialize the packet format (ignore this for now)
  • Create a scheduler (default is calendar scheduler)
  • Select the default address format (ignore this for now)

The “Simulator” object has member functions that do the following:

  • Create compound objects such as nodes and links (described later)
  • Connect network component objects created (ex. attach-agent)
  • Set network component parameters (mostly for compound objects)
  • Create connections between agents (ex. make connection between a “tcp” and “sink”)
  • Specify NAM display options

Most of member functions are for simulation setup (referred to as plumbing functions in the Overview section) and scheduling, however some of them are for the NAM display. The “Simulator” object member function implementations are located in the “ns-2/tcl/lib/ns-lib.tcl” file.

  • $ns color fid color is to set color of the packets for a flow specified by the flow id (fid). This member function of “Simulator” object is for the NAM display, and has no effect on the actual simulation.
  • $ns namtrace-all file-descriptor This member function tells the simulator to record simulation traces in NAM input format. It also gives the file name that the trace will be written to later by the command $ns flush-trace. Similarly, the member function trace-all is for recording the simulation trace in a general format.
 
  * ''proc finish {}'' is called after this simulation is over by the command $ns at 5.0 “finish”. In this function, post-simulation processes are specified.
  • set n0 [$ns node] The member function node creates a node. A node in NS is compound object made of address and port classifiers (described in a later section). Users can create a node by separately creating an address and a port classifier objects and connecting them together. However, this member function of Simulator object makes the job easier. To see how a node is created, look at the files: “ns-2/tcl/libs/ns-lib.tcl” and “ns-2/tcl/libs/ns-node.tcl”.
  • $ns duplex-link node1 node2 bandwidth delay queue-type creates two simplex links of specified bandwidth and delay, and connects the two specified nodes. In NS, the output queue of a node is implemented as a part of a link, therefore users should specify the queue-type when creating links. In the above simulation script, DropTail queue is used. If the reader wants to use a RED queue, simply replace the word DropTail with RED. The NS implementation of a link is shown in a later section. Like a node, a link is a compound object, and users can create its sub-objects and connect them and the nodes. Link source codes can be found in “ns-2/tcl/libs/ns-lib.tcl” and “ns-2/tcl/libs/ns-link.tcl” files. One thing to note is that you can insert error modules in a link component to simulate a lossy link (actually users can make and insert any network objects). Refer to the NS documentation to find out how to do this.
  • $ns queue-limit node1 node2 number This line sets the queue limit of the two simplex links that connect node1 and node2 to the number specified. At this point, the authors do not know how many of these kinds of member functions of Simulator objects are available and what they are. Please take a look at “ns-2/tcl/libs/ns-lib.tcl” and “ns-2/tcl/libs/ns-link.tcl”, or NS documentation for more information.
  • $ns duplex-link-op node1 node2 … The next couple of lines are used for the NAM display. To see the effects of these lines, users can comment these lines out and try the simulation.

Now that the basic network setup is done, the next thing to do is to setup traffic agents such as TCP and UDP, traffic sources such as FTP and CBR, and attach them to nodes and agents respectively.

  • set tcp [new Agent/TCP] This line shows how to create a TCP agent. But in general, users can create any agent or traffic sources in this way. Agents and traffic sources are in fact basic objects (not compound objects), mostly implemented in C++ and linked to OTcl. Therefore, there are no specific Simulator object member functions that create these object instances. To create agents or traffic sources, a user should know the class names these objects (Agent/TCP, Agnet/TCPSink, Application/FTP and so on). This information can be found in the NS documentation or partly in this documentation. But one shortcut is to look at the “ns-2/tcl/libs/ns-default.tcl” file. This file contains the default configurable parameter value settings for available network objects. Therefore, it works as a good indicator of what kind of network objects are available in NS and what are the configurable parameters.
  • $ns attach-agent node agent The attach-agent member function attaches an agent object created to a node object. Actually, what this function does is call the attach member function of specified node, which attaches the given agent to itself. Therefore, a user can do the same thing by, for example, $n0 attach $tcp. Similarly, each agent object has a member function attach-agent that attaches a traffic source object to itself.
  • $ns connect agent1 agent2 After two agents that will communicate with each other are created, the next thing is to establish a logical network connection between them. This line establishes a network connection by setting the destination address to each others' network and port address pair.

Assuming that all the network configuration is done, the next thing to do is write a simulation scenario (i.e. simulation scheduling). The Simulator object has many scheduling member functions. However, the one that is mostly used is the following:

  • $ns at time “string” This member function of a Simulator object makes the scheduler (scheduler_ is the variable that points the scheduler object created by [new Scheduler] command at the beginning of the script) to schedule the execution of the specified string at given simulation time. For example, $ns at 0.1 "$cbr start” will make the scheduler call a start member function of the CBR traffic source object, which starts the CBR to transmit data. In NS, usually a traffic source does not transmit actual data, but it notifies the underlying agent that it has some amount of data to transmit, and the agent, just knowing how much of the data to transfer, creates packets and sends them.

After all network configuration, scheduling and post-simulation procedure specifications are done, the only thing left is to run the simulation. This is done by $ns run.

  • La rularea cu ns ./ns-simple.tcl , se execută scriptul care generează “filmul simulării” out.name, și se lansează animatorul nam. Rulați slide-ul în animator pentru a accelera filmul, observați transferul pachetelor și comportarea cozii din nodul 2
Trasarea unui grafic

ns2 permite implementarea cu ușurință a procedurilor specializate de generare de loguri. Aceste proceduri sunt apelate periodic în timpul simulării și permit adresarea tuturor datelor specifice nodurilor, fluxurilor, cozilor, și ale celorlalte entități din rețea. În partea de final a scriptului de mai sus, inserați codul următor. Apelată periodic, această procedură contorizează numărul de octe ți primiți de destinația UDP, și numărul de octeți confirmați la sursa TCP. În acest mod, se poate calcula debitul obținut de cele două fluxuri pe intervale fixe de timp. Cele două valori sunt stocate periodic într-un fișier text out.tr.

#Open a trace file 
set fout [open out.tr w]
 
#save running byte counters 
set tbytes 0
set ubytes 0
 
proc record {} {
    global tcp usink fout ubytes tbytes
 
    set ns [Simulator instance]
    #Set the time after which the procedure should be called again
    set time 0.25
    #How many bytes have been received/acked?
    set tbytes1 [expr [$tcp set ack_]*[$tcp set packetSize_]]
    set ubytes1 [expr [$usink set bytes_]]
    set now [$ns now]
    #Calculate the bandwidth (in MBit/s) and write it to the log
    puts $fout "$now [expr ($tbytes1 - $tbytes)/$time*8/1000000] \
                     [expr ($ubytes1 - $ubytes)/$time*8/1000000]"
    #Reset the bytes_ values on the traffic sinks
    set tbytes $tbytes1
    set ubytes $ubytes1
    #Re-schedule the procedure
    $ns at [expr $now+$time] "record"
}

Procedura finish trebuie actualizată pentru a include închiderea fișierului de trace, și pentru a plota conținutul său:

  #Close the trace file
    close $fout
    #Call gnuplot to display the results
    exec echo  "plot 'out.tr' using 1:2 t 'TCP' w l, '' using 1:3 t 'UDP' w l" | gnuplot -persist

În plus, înainte de a demara simularea, trebuie să armăm procedura record cu $ns at 0.0 “record”. După execuția scriptului, se vor lansa automat atât fereastra animatorului, cât și o fereastră gnuplot care afișează conținutul fișierului trace out.tr

  1. examinați cu editorul de text conținutul fișierelor out.nam și out.tr
  2. Ce reprezintă axele x, y? Explicați comportarea graficelor.
  3. Măriți coada de la link-ul bottleneck la 100. Cum explicați noua comportare?
  4. Coada aruncă pachete TCP în mod disproporționat. De ce? Folosiți o coadă SFQ pentru a remedia situația.
isrm/laboratoare/01.1475080053.txt.gz · Last modified: 2016/09/28 19:27 by dragos.niculescu
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