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mps:proiect [2024/11/20 10:39] giorgiana.vlasceanu [Viewer] |
mps:proiect [2024/11/22 17:27] (current) giorgiana.vlasceanu [Game Mechanics] |
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*The minimum rectangular path from the entrance to the exit must cover at least 50% of the total rectangular area of the maze. | *The minimum rectangular path from the entrance to the exit must cover at least 50% of the total rectangular area of the maze. | ||
*Teams will choose the horizontal and vertical dimensions of each generated maze within specified maximum allowable ranges. | *Teams will choose the horizontal and vertical dimensions of each generated maze within specified maximum allowable ranges. | ||
- | *The maze should be able to be generated in one of three ways: | + | *The maze should be able to be generated in one of the following ways: |
*completely random, based on a fixed seed, which may or may not be provided, and a set threshold that represents the maximum of special tiles that can be generated of each type. | *completely random, based on a fixed seed, which may or may not be provided, and a set threshold that represents the maximum of special tiles that can be generated of each type. | ||
*semi-random, based on a fixed seed and a set number for each special tile that can be generated. | *semi-random, based on a fixed seed and a set number for each special tile that can be generated. |