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gp:laboratoare:02 [2025/03/11 17:20]
maria_anca.balutoiu [Tasks]
gp:laboratoare:02 [2025/03/14 15:53] (current)
maria_anca.balutoiu [Implementare]
Line 77: Line 77:
 <​code>​ <​code>​
 def getConstantVector(v):​ def getConstantVector(v):​
-    h = v % 3+    h = v % 4
  
     if h == 0:     if h == 0:
Line 123: Line 123:
  
 <note tip>În Unity C# există funcția **float Mathf.PerlinNoise(float x, float y)**</​note> ​ <note tip>În Unity C# există funcția **float Mathf.PerlinNoise(float x, float y)**</​note> ​
 +
 +==== Resurse ====
 +  * [[https://​www.youtube.com/​watch?​v=9B89kwHvTN4]]
 +  * [[https://​rtouti.github.io/​graphics/​perlin-noise-algorithm]]
 +  * [[https://​www.youtube.com/​watch?​v=vFvwyu_ZKfU]]
gp/laboratoare/02.1741706434.txt.gz · Last modified: 2025/03/11 17:20 by maria_anca.balutoiu
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