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fp2025:lab08 [2026/04/23 16:52] silviu |
fp2025:lab08 [2026/04/23 16:52] (current) silviu |
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| **8.7.** Implement the `step` function that: | **8.7.** Implement the `step` function that: | ||
| - | - moves the snake in the current direction | + | * moves the snake in the current direction |
| - | + | * if the snake moves over the apple the apple is consumed, a new apple is randomly placed on the grid and the snake body gets a new segment | |
| - | - if the snake moves over the apple the apple is consumed, a new apple is randomly placed on the grid and the snake body gets a new segment | + | * if the snake moves over it's body the game is over |
| - | + | * if the game is over nothing moves | |
| - | - if the snake moves over it's body the game is over | + | |
| - | + | ||
| - | - if the game is over nothing moves | + | |
| **8.8** Run the game and try playing it, use the arrow keys to change the direction the snake moves. | **8.8** Run the game and try playing it, use the arrow keys to change the direction the snake moves. | ||
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| **8.9.** (Bonus) Implement the `setReverse` activated by pressing the `R` key with the following behavior: | **8.9.** (Bonus) Implement the `setReverse` activated by pressing the `R` key with the following behavior: | ||
| - | - if the set value is false the game plays normal and at each step the current state of the game is saved | + | * if the set value is false the game plays normal and at each step the current state of the game is saved |
| - | + | * if the set value is true the game will go at each call of the `step` function back showing the previous game state such that the game plays alone in reverse as you played until pressing the `R` key. | |
| - | - if the set value is true the game will go at each call of the `step` function back showing the previous game state such that the game plays alone in reverse as you played until pressing the `R` key. | + | |