This is an old revision of the document!

Programarea jocurilor video



  • laborator - 6p
  • prezentare curs - 2p
  • colocviu (extinderea unui laborator cu cateva elemente suplimentare care nu sunt in laborator) - 2p

Laboratoare / Curs practic

  • 16 - 18 (laborator)
  • 18 - 20 (curs)
  • 20 - 22 (laborator)

Idei prezentari (~15min)

  • UX prototyping for games
  • Multiplayer solutions for games
  • New input devices and immersive movement systems
  • AR technologies for games
  • Asset management and distribution in games
  • Machine Learning in video games (eg. used for bots, animations etc.)
  • Security in games. Cheating problems and solutions
  • Procedural generation (terrain, vegetation, characters, items, quests, whole environments etc)
  • Real-Time Multi-Agent Navigation / Real-Time Crowd
  • Mobile/Web game development particularities, limits
  • Gamification or games in education
  • Games in e-Health

Inscrire echipa prezentare:


pjv.1602055259.txt.gz ยท Last modified: 2020/10/07 10:20 by alexandru.gradinaru
CC Attribution-Share Alike 3.0 Unported Valid CSS Driven by DokuWiki do yourself a favour and use a real browser - get firefox!! Recent changes RSS feed Valid XHTML 1.0