
    

    <?xml version="1.0" encoding="utf-8"?>
<!-- generator="FeedCreator 1.7.2-ppt DokuWiki" -->
<?xml-stylesheet href="http://ocw.cs.pub.ro/courses/lib/exe/css.php?s=feed" type="text/css"?>
<rdf:RDF
    xmlns="http://purl.org/rss/1.0/"
    xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
    xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
    xmlns:dc="http://purl.org/dc/elements/1.1/">
    <channel rdf:about="http://ocw.cs.pub.ro/courses/feed.php">
        <title>CS Open CourseWare pjv:laboratoare:2024</title>
        <description></description>
        <link>http://ocw.cs.pub.ro/courses/</link>
        <image rdf:resource="http://ocw.cs.pub.ro/courses/lib/tpl/arctic/images/favicon.ico" />
       <dc:date>2026-05-14T08:20:10+03:00</dc:date>
        <items>
            <rdf:Seq>
                <rdf:li rdf:resource="http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/00?rev=1759123337&amp;do=diff"/>
                <rdf:li rdf:resource="http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/a01?rev=1729020517&amp;do=diff"/>
                <rdf:li rdf:resource="http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/a02-draft?rev=1729498281&amp;do=diff"/>
                <rdf:li rdf:resource="http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/a02?rev=1729662341&amp;do=diff"/>
                <rdf:li rdf:resource="http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/a03?rev=1730716960&amp;do=diff"/>
                <rdf:li rdf:resource="http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/a04?rev=1764120585&amp;do=diff"/>
                <rdf:li rdf:resource="http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/a05?rev=1733251955&amp;do=diff"/>
                <rdf:li rdf:resource="http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/a06?rev=1731320451&amp;do=diff"/>
                <rdf:li rdf:resource="http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/a07?rev=1728289107&amp;do=diff"/>
                <rdf:li rdf:resource="http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/a09?rev=1765126861&amp;do=diff"/>
                <rdf:li rdf:resource="http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/proiect?rev=1766132207&amp;do=diff"/>
                <rdf:li rdf:resource="http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/tema?rev=1759122895&amp;do=diff"/>
            </rdf:Seq>
        </items>
    </channel>
    <image rdf:about="http://ocw.cs.pub.ro/courses/lib/tpl/arctic/images/favicon.ico">
        <title>CS Open CourseWare</title>
        <link>http://ocw.cs.pub.ro/courses/</link>
        <url>http://ocw.cs.pub.ro/courses/lib/tpl/arctic/images/favicon.ico</url>
    </image>
    <item rdf:about="http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/00?rev=1759123337&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-09-29T08:22:17+03:00</dc:date>
        <title>0. Instalare Unity</title>
        <link>http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/00?rev=1759123337&amp;do=diff</link>
        <description>0. Instalare Unity

Cerinte

	*  Instalati Unity Hub: &lt;https://unity.com/download&gt;
	*  Creati un cont
	*  Instalati Unity 6.2 (6000.2.5f1)</description>
    </item>
    <item rdf:about="http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/a01?rev=1729020517&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-10-15T22:28:37+03:00</dc:date>
        <title>1. Sisteme split-screen si input</title>
        <link>http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/a01?rev=1729020517&amp;do=diff</link>
        <description>1. Sisteme split-screen si input

	*  de vorbit despre camere, 
	*  viewport, 
	*  cum se face split-screen; 
	*  particularitati GUI
	*  sisteme de input (new input package + old), astfel incat sa poti controla 2 masini separat


&lt;https://answers.unity.com/questions/1293382/instance-a-scene-twice-two-worlds-two-cameras-etc.html&gt;</description>
    </item>
    <item rdf:about="http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/a02-draft?rev=1729498281&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-10-21T11:11:21+03:00</dc:date>
        <title>2. Sisteme turn-based si evenimente</title>
        <link>http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/a02-draft?rev=1729498281&amp;do=diff</link>
        <description>2. Sisteme turn-based si evenimente









&lt;https://unity.com/how-to/use-command-pattern-flexible-and-extensible-game-systems&gt;


&lt;https://andrewhungblog.wordpress.com/2018/06/23/implementing-fog-of-war-in-unity/&gt;







&lt;https://unity.com/how-to/architect-game-code-scriptable-objects#:~:text=ScriptableObject%20is%20a%20serializable%20Unity,to%20manage%20changes%20and%20debugging&gt;</description>
    </item>
    <item rdf:about="http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/a02?rev=1729662341&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-10-23T08:45:41+03:00</dc:date>
        <title>2. Sisteme turn-based si evenimente</title>
        <link>http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/a02?rev=1729662341&amp;do=diff</link>
        <description>2. Sisteme turn-based si evenimente

	*  - cum se gestioneaza un grid pe scurt (au mai mult prezentat in doc text si am mai discutat la curs)
	*  - selectie personaj (pe scurt, e doar bonus?)
	*  - command pattern
	*  - sisteme de evenimente
	*  - cum se gestioneaza end turn</description>
    </item>
    <item rdf:about="http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/a03?rev=1730716960&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-11-04T12:42:40+03:00</dc:date>
        <title>3. Game launchers si autentificare</title>
        <link>http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/a03?rev=1730716960&amp;do=diff</link>
        <description>3. Game launchers si autentificare

	*  - cum se face build la un proiect in Unity
	*  - cum se creaza un proiect C# cu WPF
	*  - cum se face un request HTTP (callback si promises)
	*  - configurare backend
	*  - cum se gestioneaza autentificarea (token, tipuri de persistenta)
	*  - cum se trimit parametrii de autentificare in unity in linie de comanda
	*  - cum se preiau parametrii
	*  - cum se pot face reuqest-uri HTTP in unity</description>
    </item>
    <item rdf:about="http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/a04?rev=1764120585&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-11-26T03:29:45+03:00</dc:date>
        <title>4. Servicii web dedicate</title>
        <link>http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/a04?rev=1764120585&amp;do=diff</link>
        <description>4. Servicii web dedicate

	*  - cum se utilizeaza un SDK extern in Unity
	*  - cum se foloseste/configureaza PlayFab
	*  - prezentare exemple de pe github/tutoriale (in special SpaceRumble probabil care are majoritatea elementelor din cerinta .. 

&lt;https://github.com/PlayFab/PlayFab-Samples/tree/master/Samples/Unity/SpaceRumble&gt;</description>
    </item>
    <item rdf:about="http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/a05?rev=1733251955&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-12-03T20:52:35+03:00</dc:date>
        <title>5. Multiplayer online server solutions</title>
        <link>http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/a05?rev=1733251955&amp;do=diff</link>
        <description>5. Multiplayer online server solutions

	*  - cum se utilizeaza un SDK photon - Fusion
	*  - getting started host mode &lt;https://doc.photonengine.com/fusion/current/tutorials/host-mode-basics/1-getting-started&gt;
	*  - de mentionat existenta exemplelor (example projects)
	*  cum se foloseste &lt;https://github.com/VeriorPies/ParrelSync&gt;</description>
    </item>
    <item rdf:about="http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/a06?rev=1731320451&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-11-11T12:20:51+03:00</dc:date>
        <title>6. Multiplayer dedicated client</title>
        <link>http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/a06?rev=1731320451&amp;do=diff</link>
        <description>6. Multiplayer dedicated client

Cerinte

Realizarea unui ..

	*  Creati o scena ...
	*  TBA</description>
    </item>
    <item rdf:about="http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/a07?rev=1728289107&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-10-07T11:18:27+03:00</dc:date>
        <title>7. Multiplayer dedicated server</title>
        <link>http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/a07?rev=1728289107&amp;do=diff</link>
        <description>7. Multiplayer dedicated server

Cerinte

Realizarea unui ..

	*  Creati o scena ...
	*  TBA</description>
    </item>
    <item rdf:about="http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/a09?rev=1765126861&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-12-07T19:01:01+03:00</dc:date>
        <title>6.Suplimentar: Multiplayer dedicated server</title>
        <link>http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/a09?rev=1765126861&amp;do=diff</link>
        <description>6.Suplimentar: Multiplayer dedicated server



	*  - ce e darkrift si unde se gasesc resurse

&lt;https://github.com/DarkRiftNetworking/DarkRift&gt;
&lt;https://assetstore.unity.com/packages/tools/network/darkrift-networking-2-95309&gt;

&lt;https://chatgpt.com/share/6935b217-e87c-8004-9a38-d216be4d634c&gt;</description>
    </item>
    <item rdf:about="http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/proiect?rev=1766132207&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-12-19T10:16:47+03:00</dc:date>
        <title>Proiect de echipa</title>
        <link>http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/proiect?rev=1766132207&amp;do=diff</link>
        <description>Proiect de echipa

Deadline prezentare: 21 ian 2025 sau in ziua examenului

Punctaj: 3p

	*  Detalii despre proiect si punctarea acestuia sunt prezentate in acest mesaj
	*  Veti primi in curand un document in care sa va impartiti pe echipe si sa specificati ideea jocului.</description>
    </item>
    <item rdf:about="http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/tema?rev=1759122895&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-09-29T08:14:55+03:00</dc:date>
        <title>Tema (2024): 3D Forest Hunter</title>
        <link>http://ocw.cs.pub.ro/courses/pjv/laboratoare/2024/tema?rev=1759122895&amp;do=diff</link>
        <description>Tema (2024): 3D Forest Hunter

Cerinte

Deadline prezentare: 22 ian 2024 sau in ziua examenului 

Punctaj: 2.5p

Realizati un joc care sa contina:

	*  Mediu 3D complex: de exemplu padure (teren cu padure, vegetatie -iarba, tufis etc., un drum, o masina si o cabana vanatoreasca), oras (cu cladiri, rooftops, streets, cars, NPCs), alien planet, warehouse, factory etc
	*  Personaj (player)
		*  3D
		*  Camera Third person
		*  Animat
		*  Se poate misca pe toata harta
		*  Controlabil de la tastatu…</description>
    </item>
</rdf:RDF>
