Table of Contents
Introduction (Unity Basics)
Info
Tasks
Introduction (Unity Basics)
Info
Getting Started – Part 1/2
Getting Started – Part 2/2
Tasks
create an environment: terrain, imported and textured objects (e.g. trees, cars, etc.)
object controlled by keyboard
objects with collision
scripting: an object that rotates permanently
a pickup script (at collision, the object will disappear, and will increase a score displayed on the
GUI
).
main menu (start game)