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pjv [2019/10/16 14:14]
alexandru.gradinaru
pjv [2023/12/12 13:53] (current)
alexandru.gradinaru
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 ====== Contact ====== ====== Contact ======
-  * [[alex.gradinaru@cs.pub.ro | Alexandru Gradinaru]]+  * [[alexandru.gradinaru@upb.ro | Alexandru Gradinaru]] 
 +  * [[maria_anca.balutoiu@upb.ro | Anca Balutoiu]]
  
  
 ====== Punctaj ====== ====== Punctaj ======
-  * laborator - 7p +  ​* curs - freemium (luni 18-20, online/​EC101/​PR704) 
-  * prezentare ​curs 2p +  ​* laborator - 7p (lu 16-18 - PR704/​EG204@Alex,​ mi 14-16 - EG304@Anca, mi 16-18 - EG304@Anca) 
-  * colocviu ​(extinderea unui laborator cu cateva elemente suplimentare care nu sunt in laborator- 2p+    13 laboratoare (0.55p fiecare) 
 +      * L1-8: **Deadline ​prezentare: 13 dec 2023**  
 +      * L9-13: **Deadline prezentare: 19 ian 2024**  
 +    * sau 2 teme de echivalare (3.5p fiecare tema) 
 +  * examen practic - 3p (in sesiune)
  
-====== ​Laboratoare / Curs practic ​====== +<note important>​ 
- +====== ​Punctaj Updated ​====== 
-Miercuri, in sala EG204 +  * laborator - 7p (lu 16-18 - PR704/​EG204@Alex,​ mi 14-16 - EG304@Anca, mi 16-18 - EG304@Anca) 
-  * 16 - 18 +    12 laboratoare (0.6p fiecare) 
-  18 20 +      * L1-8: **Deadline prezentare: 13 dec 2023**  
-  * 20 22+      * L9-13: **Deadline prezentare: 19 ian 2024**  
 +    * sau 2 teme de echivalare (3.5 fiecare tema) 
 +  * examen practic ​3p (in sesiune) 
 +</​note>​ 
 +<​hidden>​ 
 +====== Idei prezentari (~15min) ======
  
 +  * UX prototyping for games
 +  * Multiplayer solutions for games
 +  * New input devices and immersive movement systems (HMD, suits, gloves, glasses etc)
 +  * AR technologies for games
 +  * Asset management and distribution in games
 +  * Machine Learning in video games (eg. used for bots, animations etc.)
 +  * Security in games. Cheating problems and solutions
 +  * Procedural generation (terrain, vegetation, characters, items, quests, whole environments etc)
 +  * Real-Time Multi-Agent Navigation / Real-Time Crowd
 +  * Mobile/Web game development particularities,​ limits
 +  * Gamification or games in education
 +  * Games in e-Health
  
-====== Idei prezentari (~15min) ======+<​hidden>​
   * UX prototyping for games   * UX prototyping for games
   * Fluid simulation methods   * Fluid simulation methods
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   * Mathematics in Video Games   * Mathematics in Video Games
   * Physics in Video Games   * Physics in Video Games
 +
  
 Inscrire echipa prezentare: Inscrire echipa prezentare:
-  * [[https://​forms.gle/​d6RkTeF7APBJx6Jw8|Formular inscriere]] +  * [[https://​forms.gle/​YUkavBv397bTAm3D6|Formular inscriere ​pana la data de 28 oct]] 
-  * [[https://​docs.google.com/​spreadsheets/​d/​1tLJlVvNRWL571x-5A4aq5pZ8qQQxNeiF6heXVeFXQRQ/edit?fbclid=IwAR31t3tQjejGYpt-57-Y62Uzvbuyk3s6fUMQUIXpX-aghiVi7XXOUgsLCPQ#​gid=285401967|Prezentari inscrise]]+  * [[https://​docs.google.com/​spreadsheets/​d/​1v2THSAP10-0lIRSjihXK7skkd8dHfsLepHr_wmq9iuI/edit?usp=sharing|Prezentari inscrise]] 
 + 
 +</​hidden>​
 ====== Resurse ====== ====== Resurse ======
 {{indexmenu>:​xx:​res}} {{indexmenu>:​xx:​res}}
  
pjv.1571224448.txt.gz · Last modified: 2019/10/16 14:14 by alexandru.gradinaru
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